Class CircleEase
Represents an easing function that creates an animation that accelerates and/or decelerates using a circular function.
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: System.Windows.Media.Animation
Assembly: OpenSilver.dll
Syntax
public sealed class CircleEase : EasingFunctionBase, IDependencyObject, IEasingFunction
Methods
| Improve this Doc View SourceEaseInCore(Double)
Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function.
Declaration
protected override double EaseInCore(double normalizedTime)
Parameters
Type | Name | Description |
---|---|---|
System.Double | normalizedTime | Normalized time (progress) of the animation. |
Returns
Type | Description |
---|---|
System.Double | A double that represents the transformed progress. |