Class PixelateEffect
Effect that pixelates a visual.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Microsoft.Expression.Media.Effects
Assembly: OpenSilver.Expression.Effects.dll
Syntax
public sealed class PixelateEffect : ShaderEffect
Constructors
| Improve this Doc View SourcePixelateEffect()
Creates an instance and updates the shader's variables to the default values.
Declaration
public PixelateEffect()
Fields
| Improve this Doc View SourceInputProperty
The explicit input for this pixel shader.
Declaration
public static readonly DependencyProperty InputProperty
Field Value
Type | Description |
---|---|
DependencyProperty |
PixelationProperty
This property is mapped to the Pixelation variable within the pixel shader.
Declaration
public static readonly DependencyProperty PixelationProperty
Field Value
Type | Description |
---|---|
DependencyProperty |
Properties
| Improve this Doc View SourcePixelation
Gets or sets the amount of pixelation inside the shader.
Declaration
public double Pixelation { get; set; }
Property Value
Type | Description |
---|---|
System.Double |