Class CharKeyFrame
Abstract class that, when implemented, defines an animation segment with its own target value and interpolation method
for a Char
Implements
Inherited Members
Namespace: System.Windows.Media.Animation
Assembly: OpenSilver.dll
Syntax
public abstract class CharKeyFrame : DependencyObject, IDependencyObject, IKeyFrame
Constructors
| Improve this Doc View SourceCharKeyFrame()
Initializes a new instance of the Char
Declaration
protected CharKeyFrame()
CharKeyFrame(Char)
Initializes a new instance of the Char
Declaration
protected CharKeyFrame(char value)
Parameters
Type | Name | Description |
---|---|---|
System. |
value | The Value of the new Char |
CharKeyFrame(Char, KeyTime)
Initializes a new instance of the Char
Declaration
protected CharKeyFrame(char value, KeyTime keyTime)
Parameters
Type | Name | Description |
---|---|---|
System. |
value | The Value of the new Char |
Key |
keyTime | The Key |
Fields
| Improve this Doc View SourceKeyTimeProperty
Identifies the Key
Declaration
public static readonly DependencyProperty KeyTimeProperty
Field Value
Type | Description |
---|---|
Dependency |
ValueProperty
Identifies the Value dependency property.
Declaration
public static readonly DependencyProperty ValueProperty
Field Value
Type | Description |
---|---|
Dependency |
Properties
| Improve this Doc View SourceKeyTime
Gets or sets the time at which the key frame's target Value should be reached.
Declaration
public KeyTime KeyTime { get; set; }
Property Value
Type | Description |
---|---|
Key |
The time at which the key frame's current value should be equal to its Value property. The default value is Uniform. |
Value
Gets or sets the key frame's target value.
Declaration
public char Value { get; set; }
Property Value
Type | Description |
---|---|
System. |
The key frame's target value, which is the value of this key frame at its specified Key |
Methods
| Improve this Doc View SourceInterpolateValue(Char, Double)
Returns the interpolated value of a specific key frame at the progress increment provided.
Declaration
public char InterpolateValue(char baseValue, double keyFrameProgress)
Parameters
Type | Name | Description |
---|---|---|
System. |
baseValue | The value to animate from. |
System. |
keyFrameProgress | A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame. |
Returns
Type | Description |
---|---|
System. |
The output value of this key frame given the specified base value and progress. |
Exceptions
Type | Condition |
---|---|
System. |
Occurs if keyFrameProgress is not between 0.0 and 1.0, inclusive. |
InterpolateValueCore(Char, Double)
Calculates the value of a key frame at the progress increment provided.
Declaration
protected virtual char InterpolateValueCore(char baseValue, double keyFrameProgress)
Parameters
Type | Name | Description |
---|---|---|
System. |
baseValue | The value to animate from; typically the value of the previous key frame. |
System. |
keyFrameProgress | A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame. |
Returns
Type | Description |
---|---|
System. |
The output value of this key frame given the specified base value and progress. |
Explicit Interface Implementations
| Improve this Doc View SourceIKeyFrame.Value
Declaration
object IKeyFrame.Value { get; set; }
Returns
Type | Description |
---|---|
System. |