Class MatrixTransform
Creates an arbitrary affine matrix transformation that is used to manipulate objects or coordinate systems in a two-dimensional plane.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: System.Windows.Media
Assembly: OpenSilver.dll
Syntax
public sealed class MatrixTransform : Transform
Constructors
| Improve this Doc View SourceMatrixTransform()
Declaration
public MatrixTransform()
Fields
| Improve this Doc View SourceMatrixProperty
Identifies the Matrix dependency property.
Declaration
public static readonly DependencyProperty MatrixProperty
Field Value
Type | Description |
---|---|
DependencyProperty |
Properties
| Improve this Doc View SourceMatrix
Gets or sets the Matrix that defines this transformation. The default is an identity Matrix. An identity matrix has a value of 1 in coefficients [1,1], [2,2], and [3,3]; and a value of 0 in the rest of the coefficients.
Declaration
public Matrix Matrix { get; set; }
Property Value
Type | Description |
---|---|
Matrix |